﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ExpenseSystem.Lor
{
    public class Limit
    {
        public static Limit GetDefault()
        {
            return new Limit();
        }
        uint pos, size;
        public Limit()
        {
            pos = 0;
            size = 5000;
        }
        public Limit(uint pos, uint size)
        {
            this.pos = pos;
            this.size = size;
        }
        public uint Pos { get { return pos; } set { pos = value; } }
        public uint Size { get { return size; } set { size = value; } }
    }
}
